These were the idle animations for the sprites we designed (I designed them mostly. Brandon is doing the finishing touches) Zach: Timon and I (Zach) fixed the walking animation, and were working on a tile set collision thing. also the player shoots by pressing both buttons now, the way the walking works now (below) is that the closer the mouse is to the player, the slower he goes, and he goes faster the further away it is. Also added a custom mouse. idle sprite was added and i am currently working on jumping, falling, and landing sprites.(Brandon)